Objects are usually shapes called “outlines”. The outlines are created by you, the user, drawing on top of a piece of artwork, importing a piece of artwork called a “vector file” or with the assistance of a Magic Wand (if you prefer not to create the shape yourself). An object’s outline may also contain one or more “holes,” also interchangeably called “voids.”
Objects will usually contain stitching of a certain kind, for instance a satin-stitched column.
The outlines are shaped using points on the shape called “nodes.” There are different kinds of nodes, and there are many things you can do with nodes to change the shape of the object. When you click on a node, you are highlighting it and its appearance will change to show that highlighted state. When the program sees that you have highlighted a node (or nodes) it will change what it does with your input based on that fact. For example, using the ‘delete’ key on an object that has no nodes selected will delete that object. However if you have selected nodes, then the delete key will delete those selected nodes.
Note: You do not need to switch modes to reshape an outline. You click an outline node to highlight it. If you wish to work with the object as a whole, either ctrl-click the highlighted node, or click off the object and then back on it. When none of an object’s nodes are highlighted, you are able to move and re-size the object using the handles that appear.